履歴書Antalya, Türkiye

Kadir Menzilcioğlu

I build reliable, creative digital products — with care for UX, performance, and maintainability.

Scroll
0+
Years coding
since 2021
0
Shipped projects
Unity · Web · Mobile
0
Disciplines
FE · Mobile · Game · 3D · QA · Design
0%
Open to relocate
Especially Japan 🇯🇵
01About

A product-minded engineer.

I care less about shipping screens and more about shipping experiences that are fast, robust, and pleasant to maintain.

I'm a product-minded frontend engineer. I care less about shipping screens and more about shipping experiences that are fast, robust, and pleasant to maintain.

My background spans web and mobile app development, game development (Unity), 3D and Blender, and hands-on QA. That mix lets me reason about a product from the user's first tap down to the render loop.

I value clear communication, reliable delivery, and continuous learning — and I enjoy collaborating across cultures and disciplines.

02Skills

The stack I reach for.

Reliable choices first — React, Next.js, TypeScript — extended with whatever each project needs.

Core

03

React

Component architecture, hooks, performance profiling.

Next.js

App Router, SSR/SSG, routing, production builds.

TypeScript

Strict typing, generics, safe refactors at scale.

Strong

04

React Native

Cross-platform mobile apps, native bridges, EAS.

MUI

Design systems, theming, accessible components.

API Integration

REST, auth flows, caching, error boundaries.

QA & Testing

Test plans, regression, bug triage, repro discipline.

Working

02

Unity

Gameplay prototyping, C#, scene & input systems.

Blender

Low-poly modeling, GLTF export, asset pipelines.

03Selected Work

Four projects, every role tried.

From a university capstone to client work for Unidice and a shipped Play Store game — picked to show range, not volume.

04Why Japan

ようこそ · Welcome

Did you come here from the Japan program to take a look? Then — buyrun, welcome aboard. 🙂 Thanks for driving around my island. Here's the short version of why Japan, and why this team.

Why Japan

I'm drawn to a culture that treats reliability and craftsmanship as the product, not the polish. That's how I like to build too.

What I bring

End-to-end game & interactive dev — design, code, 3D — plus QA discipline and honest communication about risk.

Tip

Try the Benkei Power Stone over on the Japan side — drive into it. (It won't budge. That's the point. 💪)

05Contact

Let's build something.

Open to international internships and roles — especially in Japan. Pick a channel and say hi.